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An inspiring collection of dark and macabre drawings and articles exploring the sketchbooks and artistic practices of 50 talented artists.
An inspiring collection of drawings and articles exploring the sketchbooks and artistic practices of 50 talented character artists.
• Lively and engaging content with a broad appeal for artists, illustrators, and designers• Inspiration for new, interesting character designs• Informative interviews with professionals about their work and industry• Handy quick tips that can be used to kick start ideas• Detailed tutorials explaining key processes for advancing character designs
Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks.
Step into a world of witchcraft both good and evil, where the iconic character of myth and legend is once more brought uniquely to life. From the first alleged witch to be hanged in Salem, and Goyaâ¿s depictions of witchcraft, to Shakespeareâ¿s Macbeth, Hogwarts, and beyond, there is no shortage of inspiration, but also of recycled characterizations and central-casting stereotypes. Now, 30 of the worldâ¿s most talented fantasy and concept artists discover their own, personal manifestation of the witch. Starting with research, readers will witness the alchemy of details extracted from the seemingly mundane transformed the whole body of the witch, fantastical yet unnervingly believable at the same time. The design process goes on to cast spells not only on appearance, but also the environment, practices, and magical belongings of this one-of-a-kind witch. With the final design depicted as both a line drawing and in full color, the whole character and their world is defined. A summary of each witch details their background, behaviour, strengths, weaknesses and, of course, powers. The result is 320 pages encased in a beautifully finished hardback cover, the ultimate field guide to designing witches that transcend time, place, and even the most vivid imagination.
"Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks.Among this issue¿s highlights are budding professional illustrator Amelia Bothe cover art featuring an exclusive animal character, and we go behind the scenes at London animation studio Blinkink."
Sketch Workshop: Fantasy Characters is a ready-to-go workbook containing a projects by professional artists who will help beginners and hobbyists learn to draw a variety of fantasy characters
Sketch Workshop: Mech and Weapon Design is 3dtotal¿s answer to the question: ¿Why can¿t I draw mechs or weapons like that?¿ Designed for beginners and hobbyists alike, it¿s a fun and innovative way for people of all ages to find the inspiration they need to draw. With four sketching projects by professional artists, the goal is to help people learn to draw their own mechs and weapons!
An inspiring collection of drawings and articles exploring the sketchbooks and artistic practices of 50 talented sci-fi concept artists.
How to Keep a Sketch Journal is the essential guide to observational sketching, suitable for both new and experienced artists.
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