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Books by Al Seeger

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  • by Al Seeger
    £9.99

  • by Al Seeger
    £16.49

    Step into the world of Strange Things Afoot, a world where almost everything on the internet is true! Set in the modern day, Strange Things Afoot draws influence from the world of creepy pasta and urban legends. Players in the campaign take the role of middle to high school age students who must struggle against supernatural beings known as tulpas. These are mysterious creatures that can only manifest in our reality when people believe in them and they use the internet as a way to spread that belief. However, the power of belief can be a double edged sword! Players can turn belief against the tulpas to create weaknesses for their foes and perform rituals to give themselves an edge. Strange Things Afoot includes nine character cliques, guidelines for running a campaign, sample rituals, and tools for creating supernatural creatures.

  • by Al Seeger
    £15.49

    Modern Monks is a retro-clone inspired role playing game with a focus on martial arts in the preset day. The rules of this game are designed to emulate the second edition of one of the world's most well known fantasy games. It can be used for campaigns focusing on gritty realism or the over the top super moves found in video games and anime. The Modern Monks Player's Guide contains rules for characters level 1-20. Inside you'll find: -Six character classes: the versatile martial artist who can focus on power, defense, or quick strikes, the tough soldier, the sneaky rogue, and the skillful civilian. -Skills and Techniques to customize your character -Armor, weapons, and equipment -Guidelines for economics -11 character specialties like the rugged survivalist, the wise sensei, the daring wheelman, and the battle tested commander

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