Join thousands of book lovers
Sign up to our newsletter and receive discounts and inspiration for your next reading experience.
By signing up, you agree to our Privacy Policy.You can, at any time, unsubscribe from our newsletters.
BEYOND 'ECSTASY'"MDMA temporarily lowers interpersonal boundaries," said the Harvard doctor. "Hex dissolves them." "The potential for abuse, for mind control, is terrifying," said the Berkeley psychopharmacology professor. Outside, packs of painfully thin kids in hex-sign T-shirts--the "hexies"--quiver and murmur and make their telepathic suicide pacts. Someone is trying to destroy a generation.Sarah "Sunny" Randall wants to know who. The investigative reporter on the story for New York's Metro Magazine, 5'3", Radcliffe-educated Sunny is clueless in the deadly world of dealers and underground labs. But Sunny has a secret weapon: Sasha. Her "boyfriend"--a streetwise, 6'3", 250-pound Soviet prison camp survivor and ex-boxer who is friendly with the Greenwich Village Don. Sasha can help Sunny root out the evil mind at the source of hex. But when her ambition and her passion to save the kids get her in too deep, can he save her life?
Spread the word . . . but keep the secret!The Cube is an imagination game?and more?that holds a secret you are dared not to reveal. Last seen making the rounds in the coffeehouses of Eastern Europe, the Cube is rumored to be of ancient Sufi origin, but no one really knows for certain. This mystery game just seems to reappear when and where it is needed. Now it is here! Inside these pages, the game is revealed along with intriguing stories of others who have played the Cube?including such celebrities as Gloria Steinem, Willem Dafoe, Erica Jong, and Judy Collins.So don't be square . . . Get Cubed!
Sign up to our newsletter and receive discounts and inspiration for your next reading experience.
By signing up, you agree to our Privacy Policy.