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Books by Bruce Sutherland

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  • by Bruce Sutherland
    £14.99

    France is the epicentre of the European surf experience. From the chilly Channel to the mild Mediterranean, there's something for everyone. This guide covers all the incredible waves along this vast coastline. It describes places ranging from Calais to Corsica, the best reefs, points and beaches.

  • by Bruce Sutherland
    £54.49

    If you're new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you'll need to build game apps and applications.

  • - Atlas, Planner, Log
    by Bruce Sutherland
    £12.99

    The Stormrider Surf Journal is in fact three books bound into one, providing surfers with the ideal travelling companion to take on their next trip.First up is the Altas section, where 300 of the best surfing zones on the planet have been mapped and organised for regional comparison. Then the Planner unearths the perfect surfing destination for every day of the year, offering a world of choice for surfers trying to decide where to go when they next get some time off. Finally, there's a Log section which is dedicated to recording surf trips, surf sessions and a sketchbook allowing endless freedom and options to build a highly personalised journal of chasing waves.

  • by Bruce Sutherland
    £30.99

    C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.

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