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This book examines the expanding impact of games and play on public libraries as manifested in their spaces, programs, design, and support for gamemaking communities. It reveals how the rise of play in public libraries is connected to a broader digital culture.
This book looks at open data practices historically and from the perspective of those currently involved in advocating for making government data freely available.
Far from heralding their demise, digital technologies have lead to a dramatic transformation of the public library.
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