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Indiewood is the place where Hollywood and the American independent sector meet, where lines blur and two very different kinds of cinema come together in a striking blend of creativity and commerce. This book analyses the relationship and interaction between Independent film and Hollywood.
Focusses on key formal aspects of games, and the experiences and pleasures offered by the activities they require of the player. Issues examined in this book include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation.
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