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Ever have one of those days where you''re talking to a smokin'' hot chick online and she turns out to be a robot working for an evil cult, and that hot chick sends a computer virus masked as dirty pictures, and that computer virus allows Satan to come through everyone''s computers and hypnotise them, but the family computer has parental locks on it so you don''t get the virus... and then God messages you to say you''re the only one who can save human existence? Anyway, that''s the set up for this part art book, part graphic novel, deep dive into early internet culture.
You''re Wade, a schlubby middle-aged computer repairman, sent to fix a computer in a vacant, nondescript office. Once inside, the door locks behind you and you can''t get out. Now the adventure begins! Explore this huge, sprawling building and find your way home. Your only hope is to uncover clues in the many empty rooms and try to work out the mystery this whole experience hangs on. Presented as a blend of classic ''choose your own adventure'' stories and point and click escape games, 2120 offers readers the chance to explore these liminal spaces and take an existential journey of discovery.
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