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When Skeleton Keys discovers newly unimagined Lucky all alone, he's determined to reunite the creature with the boy who imagined him. The search leads them into the Kingdom - a hidden world for unimaginaries - but can they find Stanley before his wild imaginings reduce the Kingdom to rubble?
When shapeless unimaginary, the Nobody, turns the villagers of Matching Trousers into zombie-like nobodies, not even Skeleton Keys can help. Can Flynn Twist become the hero of his imagination and save the day?
Buck 'n' Bronco are mascots at the Happy Ranch theme park. It's their mission to Bring the Happy(TM) to your day!But when Happy Ranch is demolished to make way for a futuristic new park, Buck 'n' Bronco find themselves without a home and without a job. They head out on the road, determined to prove they've still got what it takes.Can Buck 'n' Bronco Bring the Happy out in the real world, or are they doomed to be yesterday's mascots?
When troublesome unimaginary Wordy Gerdy uses her ghostly pen to write Skeleton Keys' precious keys out of existence, he has to follow her into the past to restore them. But her pen is now in the hands of notorious thief Gap-tooth Jack...
This title is part of Bug Club, the first whole-school reading programme to combine books with an online reading world to teach today's children to read. In this Year 4 Grey B (NC level 4c)... Just when Dinkin thinks life might not be too scary, thinks take a terrifying turn. Dinkin meets his double, Danger Dings from Dimension 9! As if that's not horrifying enough, Danger has a secret that spells trouble for Dinkin and the Frightening Things...
Ever-punctual Anna Gain is never late, and she's certainly never late for the school bus. Every day she catches it in perfect time. But not today. After a series of absurd events cause Anna to miss the bus, she's transported one minute back in time - only to be stuck re-living the same sixty seconds again ... and again ... and again ... Is fate trying to teach Anna a lesson? And will she ever escape? A laugh-out-loud and punny take on 'Groundhog Day' from a top-notch author-illustrator pairing, particularly suitable for struggling, reluctant or dyslexic readers aged 8+
Luna is the only one to mourn her grandfather's death - the rest of her family couldn't be happier to see the back of the old miser. Then her family start to disappear... Luna's sure it's her grandfather haunting them from beyond the grave but Skeleton Keys is convinced it's the work of a mysterious unimaginary.
Ben can't believe it when his imaginary friend the Gorblimey becomes unimaginary. But strange things happen when imaginations run wild...
Laura Norder lives her life by the Golden Rules and so should everybody else. But being Sheriff of Butts Canyon at the age of ten is a big job to handle, and when a no-good rule-breaking bandit causes chaos in the town, enough is enough! It's time for Laura to step up to the plate and catch the masked mischief-maker before he breaks any more of her rules! Particularly suitable for struggling, reluctant or dyslexic readers aged 8+
Following a misunderstanding involving the Princess of Canada's prized pet pug Spynosaur is ordered to turn himself in. But Spynosaur is certain he's been framed and he knows there's only one agent who can clear his name - him! Together with his sidekick Amber, can Spynosaur discover who set him up before his former comrades track him down?
Noah Scape loves dinosaurs and spaghetti with tomato sauce. But Noah doesn't always get what he wants and when school doesn't revolve around dinosaur facts and lunch isn't always his tried and tested favourite, well... enough is enough! It's time for him to stop wishing and to decide on exactly what he needs; a world full of Noahs! Particularly suitable for struggling, reluctant or dyslexic readers aged 8+
With no food in the castle, Stitch Head and Arabella head down to Grubbers Nubbin to see what they can pilfer, but there they encounter a terrifying, savage beast. Could one of Professor Erasmus's creations be on the loose?
When eccentric explorer Dotty Dauntless crash-lands on top of Castle Grotteskew, Stitch Head knows it can only mean trouble.
Arabella lands in the dreaded orphanage, and discovers a monstrous spider is feeding on orphans' souls. Stitch Head must help rescue her, but he finds himself caught up in the spider's web of intrigue with no chance of escape...
The ghost of a villainous ne'er-do-well is haunting the corridors of Castle Grotteskew, gunning for Stitch Head's heart ... and soul. Will he surrender to the evil ghost and agree to do his bidding...?
When Stitch Head sees his ice-blue eye for the very first time, he's convinced that it once belonged to the legendary pirate, Captain Flashpowder. Could it be that he is part-pirate?
Deep in the dungeons of Castle Grotteskew is a small, long-forgotten, almost human-like creature, known only as Stitch Head...
Dinkin Dings is afraid of everything - not just scary things, like being stuck in a lift with a hungry jaguar, but pretty everything (apart from the monsters under his bed).
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