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Sir James George Frazer developed an affinity for classic literature at a young age, which developed into a very real talent through his schooling at Glasgow University and then Trinity College at Cambridge, where he remained as a Classics Fellow for all but one year of his life. After the success of his first novel, "Totemism", in 1887, Frazer set out to create what was to become his defining work, "The Golden Bough: A Study in Comparative Religion". Originally a two-volume edition, the work expanded into multiple volumes, which in 1922 he edited down to the most widely-read abridged version, which has been reproduced here for this edition. It was initially celebrated as a remarkable study of comparative anthropology, but was later discredited by scientists because Frazer did not follow standard scientific procedures. Nevertheless, it could not be denied that the work was an incredible literary accomplishment. "The Golden Bough" is an important work which has heavily influenced many modern writers and philosophers. This edition is printed on premium acid-free paper.
What if you could travel to a land where your desires could be fulfilled? Would the fear of the unknown hold you back or push you forward? A trio of unusual friends has the opportunity to visit such a place, where the apples of desire grow. With them, any wish may be granted. Dim, an aggressive, slightly chubby vampire who's obsessed with blood sausages, is eager to go on adventure to the country of Wenaruts and decides to recruit his two closest friends. Vuvi, a ghost, is picky, sarcastic, and lacking any filter. Nicky, a werewolf, is intelligent and logical, doing everything with the greatest of care. Although they are horrors, they're good-natured and friendly-even if they do occasionally have horrible impulses. What's more, they're determined to find a way to gain their wishes, no matter what obstacles stand in their way. In this novel, a group of sociable supernatural horrors embarks on a quest to another land to find apples that will grant them their hearts' desires.
Set against the backdrop of the 1920s, Stalkers of the Elder Dark is a role-playing game of cosmic horror. An evil from beyond space threatens our world, and it is up to a motley assortment of academics and criminals, artists and explorers to turn the tide. If they can. For the evil they face is ancient and terrible, and there are fates worse than death. These rules contain everything needed to create and equip characters and to build adventures for them to go on. But Stalkers is a rules-lite game that emphasizes decision-making, problem solving, and role-playing over complex mechanics, drawing upon the tradition of pulp literature. Lovecraft and his followers were on to something; but this game sets the record straight...
This book has been deemed as a classic and has stood the test of time. The book has been considered by academicians and scholars of great significance and value to literature. This forms a part of the knowledge base for future generations.
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