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Includes fun projects for your weekend or science fair. This title covers Hydrogen rockets, catapults, electric animals, chemical batteries, flying bird automatons, and more.
In Rule the Web, you''ll learn how to:* Browse recklessly, free from viruses, ads, and spyware * Turn your browser into a secure and powerful anywhere office * Raze your old home page and build a modern Web masterpiece * Get the news so fast it''ll leave skidmarks on your inbox * Fire your broker and let the Internet make you rich * Claim your fifteen megabytes of fame with a blog or podcastYou use the Web to shop, do your banking, have fun, find facts, connect with family, share your thoughts with the world, and more. But aren''t you curious about what else the Web can do for you? Or if there are better, faster, or easier ways to do what you''re already doing? Let the world''s foremost technology writer, Mark Frauenfelder, help you unlock the Internet''s potentialΓÇöand open up a richer, nimbler, and more useful trove of resources and services, including:EXPRESS YOURSELF, SAFELY. Create and share blogs, podcasts, and online video with friends, family, and millions of potential audience members, while protecting yourself from identity theft and fraud.DIVIDE AND CONQUER. Tackle even the most complex online tasks with ease, from whipping up a gorgeous Web site to doing all your work faster and more efficiently within your browser, from word processing to investing to planning a party.THE RIGHT WAY, EVERY TIME. Master state-of-the-art techniques for doing everything from selling your house to shopping for electronics, with hundreds of carefully researched tips and tricks.TIPS FROM THE INSIDERS. Mark has asked dozens of the best bloggers around to share their favorite tips on getting the most out of the Web.
In MAKE Volume 39, readers will learn to build many projects, including: Wood Fired Barrel Oven; World's Smallest Line-Following Vibrobot and Biorobotics Flytrap.
Makers never had it so good! Tools available to makers are getting increasingly sophisticated and specific, more accessible, and less expensive. Makers can also add the "big tools" to their toolboxes--those typically only available at their local makerspaces.
Provides tricks to keep friends and family entertained and mystified. This volume includes projects, ideas, tips, and tricks for doing everything from growing giant vegetables to finding lost screws.
Make's second annual 3D Printing Guide is once again your go-to resource for discovering the latest information in this fast-changing field of printers, software, projects, and accessories. Inside, you'll find up-to-date reviews on the latest in 3D printing technology.
Features projects on how to make food and energy, using the untapped resources around the house, yard, and community. This title shows readers how to measure their energy use and maximize their efficiency, with projects such as making a topographical map of their property, starting an energy garden, and making an embedded irrigation system.
Teaches how to make an inexpensive but powerful digital microscope that allows you to display bacteria colonies on a video monitor, a vintage-looking opaque projector that can display artwork from books onto a wall, a model of a crazy-angled room that makes things appear to change size, and a cool kaleidoscope.
MAKE Volume 33 has great projects for makers of all skill levels - Arduino projects, internet gadgets, food, music, personal fabrication, astronomy, electronics, and more. In our special Codebox section you'll learn about software of interest to makers, including circuit board design, 3D CAD and printing, microcontrollers and creative coding.
Until recently, home automation was an unfulfilled promise - systems were gimmicky, finicky, user-hostile, or potentially unsecure. But today, thanks to a new crop of devices and technologies, home automation is useful, fun, and maker-friendly.
The robots are coming! MAKE Volume 27 shows you how to build robots that walk, fly, swim, play music, dance, and even extinguish fires.
MAKE Volume 25 is all about Arduino, the open-source microcontroller platform.The issue is full of hardware, software, build details, tips and projects.
Shows how to build and use tiny surveillance devices, and how to know if a spy is using them on you.
Tells how to build things that float, sail, or fly from 1/4-inch to 30,000 feet above the ground.
Lets you enter the world of desktop manufacturing with Make. This title offers the know-how you need to make three-dimensional parts with inexpensive computer-controlled manufacturing equipment. Suitable for individuals and small groups, it covers the use of both additive (RepRap and CandyFab) and subtractive (Lumenlab Micro CNC) systems.
Reveals hands-on methods for building simple robots. This book offers instructions for creating robots that are not only lifelike, but are also able to detect and respond to things around them. It is suitable for DIY enthusiasts and hobbyist engineers/designers.
From pet care to power outlets, from toys to telepresence, this title shows you how to add a joystick, push-button, twist-know, or timer to just about anything. It is suitable for DIY enthusiasts, hobbyist engineers/designers, and others who like to tweak, disassemble, recreate, and invent new uses for technology in projects they undertake.
A project-based quarterly suitable for those who like to tweak, disassemble, recreate, and invent uses for technology.
For those who like to tweak, disassemble, recreate, and invent cool new uses for technology, this project-based quarterly is for the inquisitive do-it-yourselfer.
Volume 02 focuses on Retrogaming and HD Recorders, and features coverage of HDTV Recorders, The Atari2600 PC Project, Podcasting, Mouse Robot, and Star Wars Robot Builders.
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