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McKenzie Wark combines an autobiographical account of her relationship with Kathy Acker with her transgender reading of Acker's writing to outline Acker's philosophy of embodiment and its importance for theorizing the trans experience.
Design, Politics, the Environment: a survey of the key thinkers and ideas that are rebuilding the world in the shadow of the anthropocene
A guide to the thinkers and the ideas that will shape the future
Always connect - that is the imperative of today's media. In this book, the author turns our usual understanding of media on its head by arguing that these moments reveal the ways the impossibility of communication is integral to communication itself - instances they call excommunication.
Following his acclaimed history of the Situationist International, The Beach Beneath the Street, McKenzie Wark continues the SI's story, charting its post-sixties legacy and putting the late work of the Situationists in a broader, deeper context. He uncovers a contemporary relevance and searching critique of modernity. Wark builds on their work to map the historical stages of the society of the spectacle, from the diffuse to the integrated to what he calls the ';disintegrating spectacle.' The Spectacle of Disintegration takes the reader through the critique of political aesthetics of former Situationist T.J. Clark, the Fourierist utopia of Raoul Vaneigem, Ren Vinet's earthy situationist cinema, Gianfranco Sanguinetti's pranking of the Italian ruling class, Alice Becker-Ho's account of the anonymous language of the Romany, Guy Debord's late films and his surprising work as a game designer.At once an extraordinary counter history of radical praxis and a call to action in the age of financial crisis and the resurgence of the streets, The Spectacle of Disintegration recalls the hidden journeys taken in the attempt to leave the twentieth century and plots an exit from the twenty-first.The dustjacket unfolds to reveal a fold-out poster of the collaborative graphic essay combining text selected by McKenzie Wark with composition and drawings by Kevin C. Pyle.
Ever get the feeling that life's a game with changing rules and no clear sides? Welcome to gamespace, the world in which we live. Where others argue obsessively over violence in games, Wark contends that digital computer games are our society's emergent cultural form, a utopian version of the world as it is. Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the imperfect gamespace of everyday life in the rat race of free-market society.
Drawing on Debord and Deleuze, this book offers a systematic restatement of Marxist thought for the age of cyberspace and globalization. In the widespread revolt against commodified information, Wark sees a utopian promise, beyond property, and a new progressive class, the hacker class, who voice shared interest in a new information commons.
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