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Books by Micheal Lanham

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  • - Implementing self-learning agents in games using artificial intelligence techniques
    by Micheal Lanham
    £33.99

    The AI revolution is here and it is embracing games. Game developers are being challenged to enlist cutting edge AI as part of their games. In this book, you will look at the journey of building capable AI using reinforcement learning algorithms and techniques. You will learn to solve complex tasks and build next-generation games using a ...

  • - Leverage the power of neural networks and reinforcement learning to build intelligent games
    by Micheal Lanham
    £33.99

    This book will give you an in-depth view of the potential of deep learning and neural networks in game development. You will also learn to use neural nets combined with reinforcement learning for new types of game AI.

  • - Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games
    by Micheal Lanham
    £26.99

    Unity Machine Learning Agents allows researchers and developers to create games and simulations using the Unity Editor which serve as environments where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep ...

  • - Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0
    by Micheal Lanham
    £33.99

    Are you a mobile developer or a web developer who is looking to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? This book will help you to jump right into developing with ARCore and help you create a step by step AR app with it easily. This book will teach you to implement the core features of ARCore ...

  • by Micheal Lanham
    £38.99

  • by Micheal Lanham
    £38.99

    Suitable for game developers, both Indie as well as semi pro, this book shows you how to: develop game audio and other audio effects with Unity; get familiar with the new Audio Mixer introduced in Unity 5; implement dynamic and adaptive audio using various tools and strategies; and, understand and troubleshoot audio performance issues.

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