Join thousands of book lovers
Sign up to our newsletter and receive discounts and inspiration for your next reading experience.
By signing up, you agree to our Privacy Policy.You can, at any time, unsubscribe from our newsletters.
Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.
Reinterprets key phases and figures in 20th-century art, focusing on the way artists and critics negotiate philosophically significant ideas. The text aims to illuminate a language of 20th century art that cuts across boundaries set out by such conventional notions as avant-garde and postmodernism.
Sign up to our newsletter and receive discounts and inspiration for your next reading experience.
By signing up, you agree to our Privacy Policy.