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Pulled back into a world of intrigue and terror, can an investigator unravel the secrets of a very personal murder from his past? Maybe if he can survive the terrors from Between long enough. Welcome to Brine, an impossible and decaying city where death need not be the end--a place where steampunk and horror blend seamlessly. And the phantasmagorical lands known as Between will tolerate the city¿s intrusion no longer. This shadowy realm of nightmare and madness is always there, just on the other side of the mirror, and its inhabitants have their own agenda. Everything¿s about to break. "Crooked is a fascinating, vivid story set in a world filled with technologies based on the ability to preserve a creature or human past their death. It's beautifully well-thought out and rich with detail. I picked it up because it was described to me as "steampunk Lovecraft" and yes, that's somewhat accurate, but the book is so much meatier (sometimes literally) than Lovecraft's writing. There's a melange of points of view, all combining for a fractured kaleidoscopic glimpse of an absolutely intriguing world. Based on this, I'll pick up any Richard Pett book I run across."¿Cat Rambo, author of BEASTS OF TABAT "Richard Pett lives in a decaying mansion squatting on the crossroads between China Mieville, Charles Dickens, and Jim Butcher. In CROOKED, he wrote down all the terrible, bizarre, and brutally compelling things he saw in that horrible place, and the results are wild, clever, and unforgettable."¿Robert Brockway, author of THE UNNOTICEABLES and RX: A TALE OF ELECTRONEGATIVITY "Creepy, fascinating, seedy, secret-filled. Gripping characters and monsters, monsters, and more monsters! Not to be missed."¿Ed Greenwood, creator of THE FORGOTTEN REALMS "If you're familiar with the work of Richard Pett, then you know that he's a master of the macabre and a painter of unearthly horrors. CROOKED is a stunningly cool book."¿Colin McComb, author of OATHBREAKER ?
As newly-appointed agents in Taldor's escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family's land from squatters--the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed's authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman's blade? "Songbird, Scion, Saboteur" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, a regional gazetteer of Meratt County, and a new guide to intrigue and managing a cult of personality round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
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