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DuOPolis is speculative fiction about three young "gangs" living in the same territory in different times. These youths hail from circa Anno Domini 1769, 1900 A.D. and 2017 CE. By an aberration in Time they meet unexpectedly in the 21st century neighborhood of FivePoints to engage with one another and untie the knot of Time. Inadvertent time-travelers, each group is trying to get "home" again. Both Time and Place are necessary. Place alone cannot make them a home. These displaced teenagers are not complex but savvy and often funny. The 2017 time travelers' reappearance have mystified adult friends whose various jobs play key roles in helping them. Apocalyptic allusions make this tale into biblical fan fiction. The story is a fun, often satirical, lively, and intricate time-traveler-gently and sometimes powerfully told. S. Dorman is author of FivePoints Akropolis, Gott'im's Monster 1808, The God's Cycle, and Fantastic Travelogue.
What is SiXPointz HiTopOLis? Companion to Five Points Akropolis, and telling a story of the FivePoints neighborhood in a parallel universe, SiXPointz HiTopOLis fuses history, religion and quantum field theory to adventurous high purpose. Inadvertently turned into subatomic dark matter, a savvy 2017 CE gang haunt the neighborhood physicist and his family in an alternate universe, trying to get back to their bodies in the home universe. These argumentative boys and girls from next door work to return to the other world... and incidentally help the alien neighborhood deal with crime and potential nuclear catastrophe. But first they must make their new friends aware of their presence ... and their plight. By the author of FANTASTIC TRAVELOGUE: Mark Twain and C.S. Lewis Talk Things over in The Hereafter.
Climax of THE GOD'S CYCLE, Balder's Wilderness is a dark fantasia of the afterlife. Balder Simon, the Gott'imite hero and Vietnam veteran, searches for his lost teenage son, Daniel, on a wooded mountainside in Western Maine. There Balder meets up with a stranger, claiming to be a local and offering to guide him. Perplexed and distrait, Balder agrees, but soon realizing that his love and dedication toward his son may lead him to realms beyond this life and time.
MYSTERY GOTTHEIM starts off the second theme in The God's Cycle, entitled God's Wilderness. Mystery Gottheim is a mid-mudseason night's dream. Its landscape is troubled under a burden of soot, falling ash, and drizzle-outpouring of a tire fire creating its own weather. Many of its characters become lost and disoriented in the woods and on the mountain slopes, some with loving partners. Here find apparitions and some scattered bones in an old deserted cemetery. A road appears to some and not to others, the well in a cellar falls to an abyss, a carriage house hides a mysterious vehicle. But, as in any good story, these happenings are not the true surprises. Truth-in-suspense is reserved for life-disturbing spiritual encounter, of the kind that we experience when facing ourselves darkly.
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