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A charming domestic comedy, with a dash of magic, and the occasional moment of mayhem! These are the memoirs of ME, Holly Hopkinson, aged almost ten, except without any of the rubbish adults usually put in, thank you very much.
The second book in the blockbusting new series from the bestselling author of Artemis Fowl.
In this beautiful, epic coming-of-age novel, an old tale is rewoven as a stunning YA story by well-known Irish author/illustrator Marie-Louise Fitzpatrick. I kept clear of Dog Cullen.
A spin-off series from the House of Night series. What happens when worlds clash and powers that should be left alone are awakened? Will Darkness extinguish Light and leave our heroes broken, hopeless, and forgotten?
Thousands of years ago, the Evernight came to the Silver Kingdom and turned everything to darkness and chaos. Little does she realise she is about to be catapulted into an adventure, facing wild magic and mortal danger - and a man who casts no shadow .
Fly into a fiery and fantastical future with No. 1 bestselling author David Walliams, in an epic adventure of myth and legend, good and evil, and one small boy who must save the world...
James Patterson has teamed up with the world's most famous genius to entertain and inspire a generation of children - with the first and only children's adventure series officially approved by the Albert Einstein archives. Max Einstein's typical day is not your average 12-year-old's.
Bestselling author/illustrator Chris Riddell welcomes you into a magical world in Guardians of Magic, the first title in a stunning adventure series featuring the mysterious flying cloud horses.
In a world far from our own, where enemies come in many forms, the ultimate battle for survival is about to begin ... An epic new trilogy from the bestselling author of the Summoner series.
He finds refuge in a derelict zoo with best friend Duke, but as the two of them grow close, the world outside becomes more and more hostile. Following two teenagers living very different lives, ARCTIC ZOO is a startling contemporary novel about protest, sexuality, mental heath and flawed leadership, from the bestselling author of CHERUB.
A third mystery for thirteen-year-old Agatha Oddly - a bold, determined heroine, and the star of this stylish new detective series.
From YouTube gamer StacyPlays comes the exhilarating sequel to her Minecraft-inspired adventure novel about a girl raised by wolves. But as she and her wolves face new dangers and old secrets, Stacy can't help but wonder-where does she truly belong?
The astounding new novel from the bestselling and Costa-shortlisted author of Time Travelling with a Hamster, this is a story for everyone of ten and older who loves adventure, laughs and tears.
Down in the forest...creak, snap, BUMP! A pinecone falls to the ground. Good Wolf is thrilled with his new toy...until Bad Bird steals it from him. But, in a wickedly funny twist to the tale, Wolf not only nabs his pinecone back - he gets a tasty Bad-Bird snack as well! Gorgeous, dramatic pencil drawings illustrate this hilarious, knockabout caper.
Albert Einstein + James Patterson = A Must Read!Twelve-year-old orphan Max Einstein (like Albert Einstein himself) is not your typical genius. Max hacks the computer system at NYU in order to attend college courses (even though she hates tests), builds homemade inventions to help the homeless, and plays speed chess in the park.
*Winner of the 2016 Gold Medal from Literary Classics for Teen Fiction!What if you were 8, or 11, or 14, and you could race cars at 150 mph, bungee jump, fly, eat all the ice cream and candy you wanted, or become powerful avatars such as Robobug, Kulshedra the dragon, and Altai, the gryphon avatar?All this and more is possible in the ultimate virtual reality game The Cryptogram Connection created by 14-year-old computer whiz Cody Reynolds and his two classmates, Nicole Nash and Kerry McCorkle. To advance to different levels in the game, players must solve cryptograms, or secret codes. (Readers also get to solve the cryptograms.)The game becomes every kids' virtual dream, and Cody, Nicole, and Kerry, besides becoming national celebrities, make more money than they ever imagined.But The Cryptogram Connection turns into ';cryptogram chaos' when an evil presence inhabits Zazar, the laser avatar and the most powerful, and takes control of the game. It's up to the three partners to enter the game and fight Zazar to save the gamers from virtualand realdisaster.
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