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Puzzles & Games

Here you will find exciting books about Puzzles & Games. Below is a selection of over 5.322 books on the subject.
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  • - 'Magnificent' (Guardian)
    by Sandro Veronesi
    £8.99

    A moving, funny and wise new novel by one of the masters of European literature.

  • - With exclusive LEGO spaceman minifigure!
    by Daniel Lipkowitz, Gregory Farshtey & Simon Hugo
    £23.99

  • - Includes two exclusive prints
    by Chris Malloy & Andrew Becraft
    £27.49

  • - Your Questions Answered by the QI Elves
    by QI Elves
    £8.99 - 11.49

  • - Expert no-dig advice, month by month
    by Charles Dowding
    £10.99

    The book uses the seasonal checklists, advice and hard-won experience of the UK' s best-known no-dig gardener to plan a year' s veg growing.

  • - Post-Apocalyptic Vehicular Mayhem
    by Mike Hutchinson
    £16.49

    Shoot, ram, skid, and loot your way through the ruins of civilisation with Gaslands: Refuelled, the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all-new material including expanded and enhanced perks, sponsors, vehicle types, and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customise their fleet of vehicles in this harsh post-apocalyptic future. With a host of options for scenarios, environmental effects, and campaigns, players can create their own anarchic futures.

  • by Cheri Smith
    £12.99

    For twenty-five years, Magic Eye has fascinated children and adults alike worldwide with its amazing 3D images.

  • by Brian Lyles
    £15.49

    The LEGO Neighborhood Book is your guide to creating incredible LEGO buildings and cities.

  • by Matt Parker
    £11.49

    Stand-up mathematician and star of Festival of the Spoken Nerd, Matt Parker presents Things to Make and Do in the Fourth Dimension -- a riotous journey through the possibilities of numbers, with audience participation- Cut pizzas in new and fairer ways!- Fit a 2p coin through an impossibly small hole!- Make a perfect regular pentagon by knotting a piece of paper!- Tie your shoes faster than ever before, saving literally seconds of your life!- Use those extra seconds to contemplate the diminishing returns of an exclamation-point at the end of every bullet-point!- Make a working computer out of dominoes!Maths is a game. This book can be cut, drawn in, folded into shapes and will even take you to the fourth dimension. So join stand-up mathematician Matt Parker on a journey through narcissistic numbers, optimal dating algorithms, at least two different kinds of infinity and more.

  • - Fantasy Wargames in the Frozen City
    by Joseph A. (Author) McCullough
    £20.49

    This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, and a host of brand-new scenarios. It remains fully compatible with all previously published Frostgrave supplements, allowing players to revisit past adventures as well as face new challenges. Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned - it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one more time?

  • by Riot Games
    £20.49

    Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectable companion book that explores the game's epic lore.

  • - The History Behind the Epic Fantasy
    by Liz Marsham & Cast of Critical Role
    £20.49

  • by Eric Saunders
    £5.99 - 11.49

    • £7.49
  • - With Exclusive Teen Wu Minifigure
    by Arie Kaplan & Hannah Dolan
    £16.49

    A comprehensive look at the world of LEGO NINJAGO with exclusive Young Master Wu mini-figure. Set to inspire ninja-themed LEGO builds.

  • - Science Fiction Wargames in the Ravaged Galaxy
    by Joseph A. (Author) McCullough
    £20.49

  • - More of Your Questions Answered by the QI Elves
    by QI Elves
    £11.49

    The perfect Christmas gift for the incurably curious. WITH AN INTRODUCTION FROM ZOE BALL'Funny and fascinating.' ZOE BALLEvery Wednesday, on The Zoe Ball Breakfast Show, BBC Radio 2's most inquisitive listeners get to put their questions to the QI Elves.

  • - An Incomplete Compendium of Mostly Interesting Things
    by Josh Clark & Chuck Bryant
    £11.49

    From the duo behind the massively successful and award-winning podcast Stuff You Should Know comes an unexpected look at things you thought you knew

  • by Mike Doyle
    £21.49

  • by Critical Role Team
    £31.49

    This hardcover art collection features a wide variety of gorgeous illustrations from the Critical Role fan community paired with text by cast members.Journey through Wildemount alongside the motley group known as the Mighty Nein! Encompassing the first chapters of Critical Role's second campaign, this tome illustrates the adventures of our unlikely heroes as they meet in Trostenwald, struggle through a heartbreaking encounter with the Iron Shepherds, and more. Featuring stunning works by artists from the Critter community, Critical Role: The Chronicles of Exandria -- The Mighty Nein is a beautiful way to revisit the origin of the Mighty Nein through the perspective of Expositor Beauregard Lionett and the archivists of the Cobalt Soul.

  • by Mike Doyle
    £18.99

    Beautiful LEGO 3: Wild! showcases amazing nature-inspired LEGO masterpieces from artists around the world

  • - 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand
    by Jeff Ashworth
    £15.49

    In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. The Game Master's Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. "Taverns, Inns, Shops & Guild Halls" section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes.The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls.Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy.

  • by Mr Joseph A. McCullough
    £15.49

    A supplement devoted to playing solo and co-operative games of Frostgrave.There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad.This new supplement for Frostgrave presents full rules for playing solo and co-operative games in which the feuds and skirmishes of wizards take a back seat to the exploration and unlocking of the mysteries of the city. These include guidelines for both dungeon crawls and adventuring in the ruins, new traps, unique random encounters, and four multi-scenario mini-campaigns to get players started. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!

  • by Holger Matthes
    £18.99

    A complete guide to building trains with LEGO for serious hobbyists!

  • - The Unofficial Fortnite Esports Guide for Players and Parents
    by Johnny Troset Andersen & Anne Fish
    £19.49

    Behind every professional esports player is a support team making their dreams come true. In this book, Anne Fish, mother of Benjy "benjyfishy" Fish and Johnny Troset Andersen, father of Martin "MrSavage" Foss Andersen share the high and lows of their journeys as parents in supporting the competitive Fortnite careers of their sons.

  • - Medium to Hard Killer Sudoku Puzzles
    by Mindful Puzzle Books
    £11.99

  • - The War of Wheels Between Dinky, Corgi and Matchbox
    by Giles Chapman
    £12.49

    The gripping story of the toy car wars: how Dinky, Corgi and Matchbox drove our childhoods!

  • - A Wargame of Napoleonic Gothic Horror
    by Joseph A. (Author) McCullough
    £20.49

  • - Salvage and Survival in the Exclusion Zone
    by Patrick Todoroff
    £11.49

    Explore, salvage, and survive inside the Exclusion Zone in this near-future Eastern European-themed skirmish wargame.Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artifacts. Customize your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engaging in blistering firefights within the Exclusion Zone.

  • - A practical introduction to building plastic model construction kits
    by Mat Irvine
    £20.49

    This manual looks at model kit manufacture and design, and provides advice on model-building tools and techniques. Coverage includes tools, adhesives, paint, decals, basic building techniques, displays and dioramas. A comprehensive introduction for novice builders, plus expert advice for those experienced modellers who wish to hone their skills.

  • by Joseph A. (Author) McCullough
    £11.49

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