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Reveals the martial secrets of the Pathfinder rules. This title offers tons of new tricks and techniques for combat-oriented character classes put a sharp edge on your weapons and a sure step in your tactics, ranging from new barbarian rage powers, new cavalier orders, tons of new rogue talents, and more than 60 new archetypes.
Everything the ship modeller needs to know about building a famous warship type Numerous colour illustrations, plans and detail drawings Focuses on very popular modelling subjects which are represented by a wide selection of kits
Think You Know it All? is a captivating book written by the talented Daniel Smith. Published in 2010 by Michael O'Mara Books Ltd, this book is a gem in its genre. The book challenges the readers to question their knowledge and encourages them to learn more about the world around them. Daniel Smith, known for his engaging writing style, takes the readers on an intellectual journey, making this book a must-read. Despite being published over a decade ago, Think You Know it All? continues to be relevant and thought-provoking. This book, a masterpiece from Michael O'Mara Books Ltd, is a testament to Daniel Smith's prowess as a writer. It's a book that you would want to revisit time and again.
From Spandau Ballet and Kajagoogoo to Half Man Half Biscuit and Guns and Roses, the 1980s music scene is here in all its glory.
"First published in Great Britain in 2009 by Seaforth Publishing"--Title page verso.
Following the success of his previous publications Wargaming: an Introduction and Ancient and Medieval Wargaming, Neil Thomas presents a new volume devoted to the intricacies of Napoleonic wargaming. Napoleonic Wargaming also includes historical background and the art of Napoleonic warfare to provide essential contextual information for players.
Helps learn how to sculpt realistic 6"-8" figures using simple techniques. This work covers the essentials, the fundamentals of figurative modelling and how to make the tools that ensure success. It shows readers how to recreate faces and expressions, torsos, legs, and hands and feet.
Ancient and medieval warriors, clad in leather or metal armor, make wonderful, challenging figures to paint. Using clear, concise instructions and detailed photographic illustrations, Mike Davidson guides readers through the steps necessary to first prepare, then paint, and finally display these warriors of ages past; he also includes instructions on building attractive display backgrounds.
A guide to ship modeling. It leads readers from choosing a kit and setting up a workshop through deciphering instructions and on to painting, decorating, and displaying finished models. It includes shortcuts that help you to: plank a hull 'egg-shell tight', build and rig complicated mast assemblies, and create sails that look like sails.
Neil Thomas, a seasoned wargamer himself, offers practical advice on how to collect and paint wargames armies, together with all the information and rules needed to fight wargames over a huge historical timespan.
Building a model from a kit is an excellent way to develop your modeling skills. This title tells how to interpret existing drawings or create your own, what materials to choose, what tools to buy, and what techniques to use to build from plank-on-frame, plank-on-bulkhead, to creating sharp and properly scaled details - paint to portholes.
Helps you to learn Japanese through crossword puzzles. This title offers you an effective way of expanding your knowledge of the Japanese language and use of Kana script. It features the puzzles that cover a variety of topics which challenge and help you develop your Japanese-language skills.
In this title "Master Craftsman" Gerald Wingrove discusses many of the techniques and potential pitfalls of the advancing modeller's skill.
A fully comprehensive survey of the use of a lathe for all forms of screwcutting in all thread forms, imperial and metric. Calculations, gear trains, conversions, etc are all explained and also set out in tabular form.
A Unimat mini-lathe authority has developed numerous accessories and techniques to assist the model engineer in getting the best from the machine. These projects increase the scope of the machine and advise on the performance of a number of tricky operations.
Dinky Toys were introduced in 1931 and these diecast metal toys became bestsellers. More than 1000 different subjects were modelled, mostly transport related.
In the great green vale of Dragonsdale, we're gonna tell a wyrmling tale - the tale of the Wyrmling Brigade! Tell your own stories with Wyrmlings: a cute, wholesome, all-ages TTRPG about young dragons going on adventures and overcoming challenges with friends. Designed to capture the feeling of cartoons like Steven Universe and My Little Pony, the adventures you go on will vary from facing down an evil wizard to simply trying to find the best birthday present for a friend. It's all up to you and the stories you want to tell! With emerging complexity built into the system, the game is perfect for everyone from long-time roleplayers to newcomers. Its narrative focus makes it excellent for episodic series and one-shots alike, and a pair of intro adventures will get you playing in minutes.
Tales from the Smoking Wyrm Issue 9 is 60 pages long, and features great art, a new patron, new adversaries, and new herbs for players and judges alike to enjoy in their Dungeon Crawl Classics or Mutant Crawl Classics games! This issue is 5x8 saddle-stitched format and is printed in two-color with a full-color cover, on thick premium stock.
Eternøl is an easy-to-pick-up, fully customizable, miniature-agnostic tabletop war game at half scale, designed for 15mm miniatures. Players build and paint their armies to defeat opponents, using ten-sided dice, tokens, and various terrain types on a play area, with the game rules and vibrant graphic design presented in a magazine format.
Jair's Home, a village nestled within the carcass of a colossal robot, thrives under the leadership of the enigmatic Jair and its mutant possum inhabitants wielding psychic powers. Designed for Mutant Crawl Classics, this supplement immerses players and Judges in a bizarre sci-fi, post-apocalyptic setting, furnishing them with a plethora of resources and plot hooks within the eccentric world of Jair's Home. From detailed village dynamics to character options and adversaries, delve into the history, factions, and locales of Jair's Home, offering a wealth of content for seamless gameplay and world-building across various tabletop RPG systems.
Mike Hutchinson's Hobgoblin is a brutal fantasy wargame that enables players to engage in massive battles in under an hour, featuring intuitive game mechanics that rebuilt "Rank and Flank" from the ground up. Winner of the UK Games Expo Judge's Choice Award for Best Miniatures Rules 2024. Hobgoblin also features the first Indie Tabletop Club rules app making setup and gameplay a breeze.
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