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Puzzles & Games

Here you will find exciting books about Puzzles & Games. Below is a selection of over 25.247 books on the subject.
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  • by Christian Tate
    £10.99

    Misc. is a playful and modern take on the classic Miscellany: a highly entertaining and unapologetically arbitrary collection of curious facts. In one slim, pocket-sized volume you can learn: - How many spiders have been to space? - What removing goal keepers would do to the Premier League table? - What is the sausage count of novelty Christmas hits?- What is the location of the UK's most godless city?Misc. will spark a million spirited pub and dinner table conversations, as well as prompting overly long stays and irrepressible guffaws in toilets across the globe. Designed to be dipped into and revisited time and time again, this repository of things you didn't know you needed to know.

  • by David Heading
    £15.49

    A guide to solo wargaming that offers tips and tricks to beginners and seasoned veterans.This practitioner's guide to solo wargaming offers comprehensive coverage of the subject, showing how it can be a fascinating complement to social gaming or an entire hobby in its own right. This book integrates ideas from across the hobby to discuss various aspects of gaming alone across all manner of conflicts, whether land, sea or air and in any historical period or imagined setting. Starting with the fundamental question of why people play solo wargames, David Heading lays out the various advantages and disadvantages. He also considers such questions as whether to 'play both sides' or to command one army against an 'automatic' opponent, giving various ideas on how to control or program the responses of the opposing force with dice, cards or by other means. There is advice on how to construct challenging and interesting scenarios for one-off engagements, whether these are skirmishes or major battles, historical events or more generic ones, and how to combine these tactical actions into wider campaigns, involving grand strategy, logistics and other factors. Tips on sustaining interest through such activities as recording results, writing campaign diaries and online blogs will help you enrich your hobby. The author has been playing solo wargames for forty years and shares the secrets of happy solo gaming. Packed full of common-sense advice and inspiration, it offers plenty of value to the beginner and the seasoned veteran alike.

  • by Wayne Gould
    £7.99

    The perfect stocking-filler for the puzzle fans in your family.Su Doku took the world by storm in 2004 when Wayne Gould published his first series of puzzles in The Times. Marking 20 years since this phenomenon Wayne has hand-selected 300 of his original puzzles for this special anniversary collection.The ideal gift for every fan of Su Doku.

  • by Jonathan Green
    £11.49 - 18.99

  • by Christopher J. Yates
    £11.99

    The murderers have committed the crimes, now it's up to you to put in the time to solve each of the heinous homicides, revealed via 100 puzzles. Using your logical powers of deduction, can you play detective and help put the killers behind bars?5 Minute Murder features 100 logic and code-based murder-mystery puzzles, skillfully compiled by acclaimed US psychological thriller writer Christopher J. Yates and puzzle expert Bruce Pitchers.Each murder-based puzzle forms part of a complete storyline set across one of 10 scenarios, including the dreaming spires of Oxford University, the City of London's stuffy gentlemen's clubs and the gritty streets of New York.5 Minute Murder combines classic logic problems and code-cracking with Christopher J. Yates's crime-writing to create a sleuthing experience that's perfect for all puzzle and whodunnit fans. If you're an armchair detective with a 5-minute coffee break to spare, can you crack the case? Just don't make your answer a stab in the dark!Praise for the work of Christopher J. Yates:"A new Stephen King, albeit with a British accent." - New York Post

  • by Victoria Rosenthal
    £19.49

    Embark on a culinary adventure with The Elder Scrolls: Tastes and Tales of Tamriel, a cookbook and travelogue of the most fascinating cultures, customs, and cuisine of the Elder Scrolls world!

  • by Jenny Jarzabski
    £17.49

    A nascent cosmic entity stirs deep within one of the Pact Worlds planets. To aid the god's birth, its most devoted followers search the Ghost Levels of Absalom Station for a sufficient power source--a strange pocket dimension existing alongside the hub of the Pact Worlds. As the entity's emergence sends ripples across space time, a group of heroes becomes trapped in the Ghost Levels! With dangerous creatures and ominous power surges threatening the station, the heroes must team up with the residents of Little Akiton to investigate these horrifying new foes, stop their meddling--and stay alive! A Cosmic Birthday is a complete Starfinder Second Edition Playtest adventure for 1st-level characters written by Jenny Jarzabski, and features fan-favorite Starfinder creatures updated to Second Edition, all-new cosmic horrors, and a mix of classic dungeon crawling and narrative-rich sandbox adventures. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history--even if you miss the playtest window, you won't want to miss the adventure!

  • by Eric Saunders
    £7.99

    Arcturus has sold over 7 million sudoku books worldwide!

  • by Hugh Oram
    £11.49 - 12.99

    The Little Book of Ballsbridge is a compendium of fascinating, obscure, strange and entertaining facts about this leafy suburb of Dublin. Here you will find out about Ballsbridge's famous (and occasionally infamous) residents, its proud sporting heritage, its churches and great houses and its natural history. Down wide streets and past elegant houses, this book takes the reader on a journey through Ballsbridge and its vibrant past. A reliable reference book and a quirky guide, this can be dipped into time and time again to reveal something new about the people, the heritage and the secrets of Dublin's 'embassy belt'.

  • by The National Archives
    £13.49

    PRE-ORDER THE LATEST PUZZLING PHENOMENON NOWAfter Murdle comes Spydle... Following last year's bestselling phenomenon, The National Archives and Britain's leading puzzle writing duo, Dr Gareth Moore and Laura Jayne Ayres, have teamed up to produce a brand new puzzle book that promises to perplex and excite with tales of espionage and intrigue. Drawing on five centuries of British intelligence, spycraft and cryptography - from Sir Francis Walsingham's Elizabethan school of espionage and the interception of the Gunpowder Plot through to MI5 operations, cryptographers at Bletchley Park and Cold War agents - each puzzle will be inspired by real-life events and original records held at The National Archives, some only recently discovered, taking the reader on a tour that will educate, intrigue and leave them scratching their heads.

  • by National Geographic KIds
    £6.99

    The fun-filled quiz book that kids and the whole family will enjoy!Sort the fact from the fiction with this interactive game book, bursting with 300 true or false statements. Quiz family and friends, bust common myths and clear up misunderstandings on everything from animals to science, space, food, music, sports and more!

  • by Chris Farnell
    £10.99

    In the lunar mission it depicts, where does the space capsule hit the moon?Also available:So This is Christmas Quiz BookNul Points - The Unofficial Eurovision Quiz BookAnswers: 1.

  • by Tom Scott
    £13.49

    From the makers of hit podcast Lateral, a quiz book which challenges readers to think outside the box to answer weird and wacky questions about our world.

  • by Kerry Jang
    £18.99

    Models of sailing ships, with their towering masts and billowing sails, have always held a special fascination for model makers because they capture all the romance of the sea, shipboard life, and a fighting spirit. However, many would-be modellers are discouraged by the inherent complexity of the subject - especially the masts and rigging, as well as the often-sumptuous decoration. Plastic kit manufacturers were quick to capitalise on this interest and produced kits that were advertised as easy and reasonably quick to assemble, featuring ready-made detail that is easily tackled by modellers of varying skills and ages with the promise of a good result. Plastic sailing ship kits are affordable, especially in comparison to wooden ship kits, and building a fleet of the most famous ships in history is easily achieved. Despite their ease of assembly, plastic models of sailing ships, like the ships themselves, remain complicated to build. Manufacturers devised several simplifications of the most difficult aspects, such as moulding the lower, upper, and topmasts in one piece, offering preformed moulded plastic shrouds and ratlines, or sails in vacuum-formed plastic. However, modellers have long complained that these simplifications, the physical limitations of injected plastic mouldings, and the very medium of styrene plastic itself have resulted in often crudely detailed and unrealistic finished models. This book is the remedy. It describes and demonstrates techniques unique to plastic sailing ship models that overcome these limitations, allowing the construction of authentic and personally satisfying models. Each modeller has a different expectation for their model. Some will want a simple build with some straightforward refinements, whereas others will want a more detailed build that takes advantage of the many new aftermarket items, and there are those who seek the most accurate and detailed replica possible. _Sailing Ships from Plastic Kits_ aims to give every modeller - regardless of skill and experience - a range of fundamental and advanced techniques to choose from when transforming a plastic kit into an authentic sailing ship model. Heavily illustrated in colour throughout, this book is an ideal addition to the purchase of any plastic ship kit.

  • by Richard Pett
    £19.99

    Rumors abound that an old enemy, a dangerous foe you defeated at the culmination of your first huge adventure, has come back. Yet confronting your old nemesis once again is only the beginning of what's next for your group, for a famous director has singled you out as the subject of her newest opera. How dangerous could it be, helping to produce an extravaganza based on your own heroic legacy? "Stage Fright" is a Pathfinder adventure for four 11th-level characters. This adventure begins the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes information about theatrical traditions of Golarion as well as an entire potential cast of diverse actors to help bring the new opera to life, several new magical items to discover and operatic abilities to master, and several new monsters from the whimsical to the truly horrific.

  • by Vanessa Hoskins
    £28.49

    The infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacy-those they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world's most notorious assassin's guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!

  • by Pat Jacobs
    £7.99

    Explores the world of visual illusions, explaining how they work and illustrating them with colourful, mind-bending examples.

  • by Raimondo Rossi
    £51.49

    HARD COVER EDITION.A path to get closer to the essence of photography, guided by the photos and the words of Raimondo Rossi, the Italian photographer praised by many critics, like the journalists of Rolling Stone, Vogue, and Modern Photography. A must-have book for students and professionals, structured through some pictures published on his Vogue page, and here presented in a simple and daily paper, as a tribute to that authentic and early photography, which in modern times is almost forgotten."In addition to the video, there are also photographs in which the look into the camera reaches the highest peaks in terms of emotion, intensity and truth, without the need of filters. We are talking about the shots of Raimondo Rossi, aka Ray Morrison". (Selene Oliva, Camera Look, Vogue Italy)"One of the most original authors in the whole sector. Morrison''s photography is always enriched with a personal and authorial vision, where observation and interpretation of the human side of the fashion world are elements at the centre of his artistic research". (Alessandro Curti, Rolling Stone)

  • by Andrew Burnham
    £6.99

  • by Roland Hall
    £7.99

    Perfect for fans of logic games, this interactive book features 500 challenging puzzles. Find the link between four words from a group of sixteen to solve each mind-bending puzzle - but watch out for red herrings!A take on popular deduction puzzles for fans of daily online games, this book features challenges ranging from easy, medium to hard and extreme. Turn to the back of the book to discover the link and find the answer.

  • by Edward Couzens-Lake
    £11.49

    The next instalment of the Norwich City quiz book that will test your knowledge of the Canaries to its limit!

  • by Dr Gareth Moore
    £11.99

    A fabulously clever and creative puzzle book for all fans of fantasy, with 100 mysteries to challenge, inspire, and entertain.

  • by Justin Weinberger
    £7.99

    Oliver, Regina, Joule, and Anton helped avert a catastrophic zombiesurge, but the battle has only just begun. Nix has a dangeroussecret -- one that'll change everything the kids know about thezombies... and where their loyalties belong.

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