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Unified Modeling Language (UML) has been the industry standard for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system. Starting with an overview of the UML, this book explains the language gradually by introducing a few concepts and notations in each chapter.
Gets students thinking about efficient object-oriented software design using UML 2.0. The book describes the major UML 2.0 diagram types, what they are intended to do, and the basic notation involved in creating and deciphering them, with a concise format.
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