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This is the definitive compendium of design patterns in communication software, gathered together by a recognized leader in the field. Contributors include James O. Coplien, Douglas C. Schmidt, Robert Hanmer, Greg Utas, Just van den Broecke, Don Olson, Carlos O'Ryan, Christopher D. Gill, and other experts from the patterns community.
This book contains seminal articles and essays that illustrate the growing importance of patterns in application development.
While there are many books that explain the syntax and basic use of Java, this book, first published in 2000, explains not just what you can do with the syntax, but what you ought to do. Scott Ambler and a team of Rogue Wave developers illustrate rules with examples of correct and incorrect usage.
More C++ Gems picks up where the first book left off, presenting tips, tricks, proven strategies, easy-to-follow techniques, and usable source code.
Written for Smalltalk programmers, this book is designed to help readers become more effective Smalltalk developers and object technology users. Topics include: idioms and environments; methods and metamodels; architecture and pattern languages, objects, classes, inheritance, and all things Smalltalk.
This book provides an excellent overview of Ivar Jacobson's work on the Unified Software Development Process.
This 1998 book conveys the essence of object-oriented programming and software building through the Unified Modeling Language.
Stan Lippman, former C++ Report Editor (and best-selling author), brings you pearls of wisdom for getting the most out of C++. This carefully selected collection covers the first seven years of the C++ Report, from January 1989 through December 1995. It presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer.
Contains the best articles from OOP, Object Magazine, C++ Report, ROAD, and The Smalltalk Report, making it a comprehensive source for advanced information on OT.
Designed for software professionals who are concerned about the success of their object-oriented projects, this volume covers all aspects of the Booch method and how a complete method must address a model's notation and semantics as well as a process for creating that model. Many of the articles have been updated to reflect the current thinking in the Unified Modeling Language (UML).
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