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Bonzo lives with a nuclear family, the Khans, in Clapham South London. Anwar, the Dad, is an illustrator who works from home, while Jen, the Mum, works in an office in town. Zak 12 and Lita 10, attend a local school on Clapham Common. Bonzo obtains local notoriety and the 'Wonder Dog' tag for accidentally discovering a potentially disastrous fire. His reputation grows as future events conspire to bring Bonzo's family and the nefarious activities of the Toolbox Gang together. Unwittingly the gang steals the Cricket World Cup, in London for promotional purposes. Unaware of its significance and value the gang dispose of the Cup which, is later unearthed by the eponymous hero. More celebrity follows for Bonzo and there is much media interest generated. The coverage alerts the crooks to their mistake and they decide to steal back the trophy and kidnap the famous hound to hold both for ransom. Losing the cup before the competition begins is not an option for the organisers and a meeting is held to discuss their options. With the countdown for the opening ceremony of the global competition well and truly underway the pressure to resolve the matter is on. Will the tournament have its trophy for its opening ceremony and more importantly will Bonzo be reunited with the Khan's?
The England cricket team is playing Australia in the Second Ashes Test Match at Lord's, the World's most famous cricket ground. At one end of the ground stands the pavilion. For over a hundred years, it has played host to some of the greatest names in the game. However, within its walls and beneath its floors live a collection of less celebrated cricketers and their families. Compo, Don, Gubby, CMJ, Mrs. Heyhoe, and others are members of the pavilion's mouse colony. They live happily side by side with the visiting spectators, scavenging what they need. All this changes one night, when a combination of events threaten their way of life and their home.
An ancient pact, a daring theft, a carved message, and an untimely disappearance set the scene for a cryptic mystery. When Seb and Herbert start their first term at Sennocke School, neither of them can envisage the journey that lies ahead of them to decipher a code that has remained a tantalising secret for two decades.'A story of two young friends who stumble upon a cryptic mystery in their boarding school which proves to be key to a generations-old alumni pact. The characters are engaging and very likeable, the pace of the story is excellent, with one clue following another as the pair race to the conclusion.'Mark wrote this story when he was a teacher preparing boys for entry to secondary school. There were a lot of boys who were going to be embarking on the boarding experience for the first time. It was written as a guide of sorts. It is an 'it's okay to cry' if you want to, warts and all account that also explores the fun and camaraderie that is to be had being away from home.
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