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The volumes in this series contain studies in computational vision or "image understanding", and explain the computations that underlie the extraction and use of visual information by both biological and artificial systems. Reprints of seminal studies are included along with the original articles.
Barcelona is one of the world's most beautiful cities. Great directors from all over the world - among them Woody Allen, Pedro Almodovar, and Michelangelo Antonioni - have set their films there. This book explores the rich cinematic history of this seductive Catalonian city.
Office Killer, the only film by Cindy Sherman, one of the twentieth century's most significant artists, has failed to be critically examined. Dahlia Schweitzer explores the film on a variety of levels, arguing that it is only through a close reading of the film that we can begin to appreciate the messages underlying all of Sherman's work.
This book is a lucid account of the material significance of the art object incorporated into fiction film. Felleman examines the historical, political and personal realities that situate the art works and offers an account of how they operate as powerful players within films. The book consists of a series of interconnected case studies of movies.
Few could have predicted the enduring fascination with the detective Sherlock Holmes. In this book, the contributors discuss the ways in which various fan cultures have sprung up around the stories and how they have proved to be a strong cultural paradigm for the ways in which these phenomena function in the twentieth and twenty-first centuries.
An exciting dystopian fantasy thriller series, The Hunger Games began its life as a trilogy of books by Suzanne Collins, the first released in 2008. This book charts the series' success through the increasingly vocal online communities that drive the young adult book market.
Born Norma Jeane Mortenson, Marilyn Monroe was an actress, singer, and sex symbol whose influence far outlasted her short life. These essays explore representations of Monroe in visual culture by looking at the ways she is reimagined in visual art and considering how her posthumous appearance and image are appropriated in current advertisements.
Offers a practical, interactive approach to a student actor's journey. In this title, each chapter includes acting principles, their importance to the process, and workbook entries for emotional work, script analysis, and applications to the study of theater.
Believing the Swedish police narrative tradition to be part and parcel of the European history of ideas and culture, this book argues that, from being feared and despised, the police emerged as heroes and part of the modern social project of the welfare state after World War II.
Jonathan Day's book expounds, explores and examines Robert Frank's work pictorially. Frank's candid images of men and women from all classes and walks of life is credited with changing the course of the art form. Day pairs images with commentary that details the aspects of the work that are visually expounded and explain in Day's images.
A timely consideration of both the history and the current challenges facing practice-based film training, Educating Film-Makers is the first book to examine the history, impact, and significance of film education in Britain, Europe, and the United States. Film schools, the authors show, have historically focused on the cultivation of the film-maker as a cultural activist, artist, or intellectual - fostering creativity and innovation. But more recently a narrower approach has emerged, placing a new emphasis on technical training for the industry. The authors argue for a more imaginative engagement and understanding of the broader social importance of film and television, suggesting that critical analysis and production should be connected. Examining current concerns facing practice-based film education in the digital era, this book is indispensable for both film teachers and students alike.
This is the first book-length study of environmental documentary filmmaking, offering an analysis of controversial and high-profile documentary films. With analyses that include the wider context of this filmmaking about local rural communities in Britain and Europe, this book also contributes to the ongoing debate on representing the crisis.
Bloody Sunday was one of the most controversial events in the history of the Northern Ireland conflict and also one of the most mediated. This book identifies two countervailing impulses in media coverage of Bloody Sunday and its legacy, suggesting a more complex set of representations than a straightforward propaganda analysis might allow for.
TV Museum takes as its subject the complex and shifting relationship between television and contemporary art. Connolly pays particular attention to theories and histories since the 1950s and developments since the early 2000s, conducting close readings of artworks, exhibitions and institutional practices in diverse cultural and political contexts.
Drawing from the burgeoning field of 'embodiment' - itself an idea at the intersection of the sciences, humanities, arts and technologies - Body and Mind in Motion highlights the relevance of somatic education within dance education, dance science and body-mind studies.
Presenting a rich mosaic of embodied contemporary narratives in spirituality and movement studies, this book explicitly studies the relationship between spirituality and the field of Somatic Movement Dance Education. It is the first scholarly text to focus on contemporary spirituality within the domain of dance and somatic movement studies.
Greg Battye focuses on the storytelling power of a single image by providing a wide-ranging account of the narrative properties of photographs. He applies contemporary research and theories to the analysis of photographs, using forensic photographs to argue for the centrality of the perception and representation of time in photographic narrativity.
Includes essays that engage with mainstream entertainment, experimental film, and historical scholarship as part of a larger context for examining the grammar of 3D cinema, its histories, and its futures. From cinema and television to video games and augmented reality, this title considers an "expanded field" of stereoscopic visual culture.
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