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The definitive history of the cult games console, produced in collaboration with Sega. This large format, deluxe hardback features a dazzling collection of never-before-published materials and specially commissioned editorial, offering unprecedented insight into the creation of Sega's last console and its celebrated library of games. A follow-on publication to our acclaimed 2014 release, Sega Mega Drive/Genesis: Collected Works, the book features a rich variety of content: manufacturing prototypes, stunning photography of rare hardware, game development materials, and peerlessly printed game imagery. Accompanying a cache of visual material gleaned from Sega's archives, is an in-depth, interview-led editorial piece by New Yorker contributing writer Simon Parkin. Featuring contributions from Yu Suzuki (Shenmue), Masayoshi Kikuchi (Jet Set Radio/Jet Grind Radio), Naoto Ohshima (Sonic Adventure) and Tetsuya Mizuguchi (Space Channel 5, Rez), this revealing retrospective sheds new light on this pivotal era for SEGA and chronicles the rise and fall of this lauded videogame console.
A collective story of the early British games industry. Composed of interviews with 35 people who shaped the modern videogame, including David Braben (Elite), Peter Molyneux (Populous), Rob Hubbard (Commando) and Jeff Minter (Attack of the Mutant Camels), it documents a vibrant period of invention in Britain's cultural history.
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