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2D Graphics Programming for Games

About 2D Graphics Programming for Games

Full of practical tools and tricks, this color book helps new programmers learn the concepts and techniques used to produce appealing 2D graphics. It starts with the basics, moves on to topics pertaining to motion and depth, and then describes advanced graphics. Code samples in the text and online allow readers to see a particular line of code in action or as it relates to the code around it. In addition, challenges and suggested projects encourage readers to work through problems, experiment with solutions, and tinker with code.

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  • Language:
  • English
  • ISBN:
  • 9781466501898
  • Binding:
  • Hardback
  • Pages:
  • 240
  • Published:
  • May 19, 2013
  • Dimensions:
  • 199x236x18 mm.
  • Weight:
  • 764 g.
Delivery: 2-3 weeks
Expected delivery: December 13, 2024

Description of 2D Graphics Programming for Games

Full of practical tools and tricks, this color book helps new programmers learn the concepts and techniques used to produce appealing 2D graphics. It starts with the basics, moves on to topics pertaining to motion and depth, and then describes advanced graphics. Code samples in the text and online allow readers to see a particular line of code in action or as it relates to the code around it. In addition, challenges and suggested projects encourage readers to work through problems, experiment with solutions, and tinker with code.

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