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3D Game Engine Architecture

- Engineering Real-Time Applications with Wild Magic

About 3D Game Engine Architecture

A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.

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  • Language:
  • English
  • ISBN:
  • 9780122290640
  • Binding:
  • Hardback
  • Pages:
  • 752
  • Published:
  • December 16, 2004
  • Dimensions:
  • 194x240x40 mm.
  • Weight:
  • 1800 g.
  In stock
Delivery: 3-5 business days
Expected delivery: December 8, 2024
Extended return policy to January 30, 2025

Description of 3D Game Engine Architecture

A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.

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