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3ds Max Basics for Modeling Video Game Assets: Volume 1

- Model a Complete Game Environment and Export to Unity or Other Game Engines

About 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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  • Language:
  • English
  • ISBN:
  • 9781138345065
  • Binding:
  • Paperback
  • Pages:
  • 426
  • Published:
  • April 23, 2019
  • Dimensions:
  • 253x178x23 mm.
  • Weight:
  • 936 g.
Delivery: 1-2 weeks
Expected delivery: December 13, 2024
Extended return policy to January 30, 2025

Description of 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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