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Artificial Intelligence in Games

About Artificial Intelligence in Games

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

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  • Language:
  • English
  • ISBN:
  • 9781032033228
  • Binding:
  • Paperback
  • Pages:
  • 302
  • Published:
  • July 27, 2022
  • Dimensions:
  • 235x149x20 mm.
  • Weight:
  • 498 g.
  In stock
Delivery: 3-5 business days
Expected delivery: November 22, 2024

Description of Artificial Intelligence in Games

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

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