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Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

About Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

Proposes and analyses gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students' conceptions of history as a discipline and as a school subject.

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  • Language:
  • English
  • ISBN:
  • 9781668452448
  • Binding:
  • Paperback
  • Pages:
  • 335
  • Published:
  • June 29, 2022
  • Dimensions:
  • 216x279x0 mm.
  • Weight:
  • 800 g.
Delivery: 1-2 weeks
Expected delivery: December 12, 2024
Extended return policy to January 30, 2025

Description of Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

Proposes and analyses gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students' conceptions of history as a discipline and as a school subject.

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