We a good story
Quick delivery in the UK

Gaming for Classroom-Based Learning

- Digital Role Playing as a Motivator of Study

About Gaming for Classroom-Based Learning

Investigates whether games can motivate students to learn and improve their knowledge and skills. This collection of research articles aims to inform classroom and pre-service teachers of the potential of games for improving teaching and learning.

Show more
  • Language:
  • English
  • ISBN:
  • 9781615207138
  • Binding:
  • Hardback
  • Pages:
  • 360
  • Published:
  • May 30, 2010
  • Dimensions:
  • 290x225x27 mm.
  • Weight:
  • 1140 g.
Delivery: 2-3 weeks
Expected delivery: December 6, 2024

Description of Gaming for Classroom-Based Learning

Investigates whether games can motivate students to learn and improve their knowledge and skills. This collection of research articles aims to inform classroom and pre-service teachers of the potential of games for improving teaching and learning.

User ratings of Gaming for Classroom-Based Learning



Find similar books
The book Gaming for Classroom-Based Learning can be found in the following categories:

Join thousands of book lovers

Sign up to our newsletter and receive discounts and inspiration for your next reading experience.