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Gaming Lives in the Twenty-First Century

- Literate Connections

About Gaming Lives in the Twenty-First Century

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

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  • Language:
  • English
  • ISBN:
  • 9781403972200
  • Binding:
  • Paperback
  • Pages:
  • 273
  • Published:
  • June 5, 2007
  • Dimensions:
  • 155x234x12 mm.
  • Weight:
  • 416 g.
Delivery: 2-4 weeks
Expected delivery: September 4, 2025

Description of Gaming Lives in the Twenty-First Century

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

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