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Learn OpenGL

- Beginner's guide to 3D rendering and game development with OpenGL and C++

About Learn OpenGL

This book is your one point reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders along with concepts like lighting, model loading and cube mapping, this book will get you up to speed with the fundamentals.

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  • Language:
  • English
  • ISBN:
  • 9781789340365
  • Binding:
  • Paperback
  • Pages:
  • 208
  • Published:
  • August 31, 2018
  • Dimensions:
  • 234x190x15 mm.
  • Weight:
  • 400 g.
Delivery: 1-2 weeks
Expected delivery: October 14, 2024

Description of Learn OpenGL

This book is your one point reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders along with concepts like lighting, model loading and cube mapping, this book will get you up to speed with the fundamentals.

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