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Learning in Real and Virtual Worlds

- Commercial Video Games as Educational Tools

About Learning in Real and Virtual Worlds

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

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  • Language:
  • English
  • ISBN:
  • 9781349457120
  • Binding:
  • Paperback
  • Pages:
  • 274
  • Published:
  • September 19, 2013
  • Edition:
  • 12013
  • Dimensions:
  • 140x216x17 mm.
  • Weight:
  • 3891 g.
Delivery: 1-2 weeks
Expected delivery: December 11, 2024

Description of Learning in Real and Virtual Worlds

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

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