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The Business and Culture of Digital Games

- Gamework and Gameplay

About The Business and Culture of Digital Games

Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment. Kerr examines: games as a new media form; design, development and marketing of games; and the use of games in public and private spaces.

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  • Language:
  • English
  • ISBN:
  • 9781412900478
  • Binding:
  • Paperback
  • Pages:
  • 192
  • Published:
  • March 17, 2006
  • Dimensions:
  • 159x233x14 mm.
  • Weight:
  • 302 g.
Delivery: 1-2 weeks
Expected delivery: September 3, 2025

Description of The Business and Culture of Digital Games

Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment. Kerr examines: games as a new media form; design, development and marketing of games; and the use of games in public and private spaces.

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