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Thought-Provoking Play

- Political Philosophies in Science Fictional Videogame Spaces from Japan

About Thought-Provoking Play

This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink life in common and imagine alternatives to the status quo. Several case studies on science fictional videogames from Japan serve to demonstrate this potential for thought-provoking play.

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  • Language:
  • English
  • ISBN:
  • 9781387438808
  • Binding:
  • Paperback
  • Pages:
  • 226
  • Published:
  • January 4, 2018
  • Dimensions:
  • 153x228x18 mm.
  • Weight:
  • 348 g.
Delivery: 1-2 weeks
Expected delivery: December 8, 2024

Description of Thought-Provoking Play

This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink life in common and imagine alternatives to the status quo. Several case studies on science fictional videogames from Japan serve to demonstrate this potential for thought-provoking play.

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