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Dracula's America: Shadows of the West: Hunting Grounds

About Dracula's America: Shadows of the West: Hunting Grounds

This supplement for Dracula''s America: Shadows of the West contains a host of new rules and material and offers something for every player. - Two New Factions: The Forsaken, ragged survivors of the 7th Cavalry tormented by a bestial curse, and the White Dragon Tong, crimelords with an agenda as mysterious as the powers wielded by their enforcers. - The Hunting Grounds: Scenarios and encounters that focus on this mythical realm and the power and threats found within it. - Territory: Build and develop your headquarters, and exploit the benefits it offers, but beware your enemies taking the fight to your home turf. - Outlaws, Mercenaries and Bounty Hunters: New campaign options, allowing you to turn to a life of crime, bring in wanted fugitives, or sell your gun to the highest bidder. - New Monsters: The denizens of the Hunting Grounds, in all their terrifying glory. - New Hired Guns: There''s all kinds of folk willing to sell their skills, and these new Hired Guns offer a range of tactical options . . . if you can afford them. - New Gear: Bring a Gatling Gun to a knife fight, or find out why you were always warned about misusing brimstone chalk and vials of ectoplasm. - New Skills: Riding and Leadership skills give you new combat options and help your posse stay in the fight.

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  • Language:
  • English
  • ISBN:
  • 9781472826534
  • Binding:
  • Paperback
  • Pages:
  • 96
  • Published:
  • January 24, 2018
  • Dimensions:
  • 192x234x7 mm.
  • Weight:
  • 310 g.
Delivery: 2-4 weeks
Expected delivery: October 19, 2025

Description of Dracula's America: Shadows of the West: Hunting Grounds

This supplement for Dracula''s America: Shadows of the West contains a host of new rules and material and offers something for every player.
- Two New Factions: The Forsaken, ragged survivors of the 7th Cavalry tormented by a bestial curse, and the White Dragon Tong, crimelords with an agenda as mysterious as the powers wielded by their enforcers.
- The Hunting Grounds: Scenarios and encounters that focus on this mythical realm and the power and threats found within it.
- Territory: Build and develop your headquarters, and exploit the benefits it offers, but beware your enemies taking the fight to your home turf.
- Outlaws, Mercenaries and Bounty Hunters: New campaign options, allowing you to turn to a life of crime, bring in wanted fugitives, or sell your gun to the highest bidder.
- New Monsters: The denizens of the Hunting Grounds, in all their terrifying glory.
- New Hired Guns: There''s all kinds of folk willing to sell their skills, and these new Hired Guns offer a range of tactical options . . . if you can afford them.
- New Gear: Bring a Gatling Gun to a knife fight, or find out why you were always warned about misusing brimstone chalk and vials of ectoplasm.
- New Skills: Riding and Leadership skills give you new combat options and help your posse stay in the fight.

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