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Game Programming Algorithms and Techniques

- A Platform-Agnostic Approach

part of the Game Design series

About Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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  • Language:
  • English
  • ISBN:
  • 9780321940155
  • Binding:
  • Paperback
  • Pages:
  • 352
  • Published:
  • January 6, 2014
  • Dimensions:
  • 228x178x20 mm.
  • Weight:
  • 534 g.
  In stock
Delivery: 3-5 business days
Expected delivery: December 5, 2024

Description of Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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