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Machineguns & Magic (Classic Reprint)

About Machineguns & Magic (Classic Reprint)

Did you ever wonder if modern man and his weaponry could stand up to mystic spells, horrid dragons, disgusting ogres, or evil knights in full armor? Machineguns & Magic is a role-playing game that allows the player to take the persona of a soldier from the Vietnam era or modern day. In the game, you pit him and his M-16 against inhuman monsters and insane sorcerers with dark magic. Best of all, you and your friends don't have to set foot out of your own living room to find high adventure! With this book, it all comes to you through your own imagination!Included in Machineguns & Magic are rules for the use of weapons from the M-16 Assault-Rifle to the broadsword, armor and shields, and hand-to-hand combat. There are also rules that cover personality traits, wounding and healing, skill learning, making up gnarly monsters, awesome wizards, wondrous spells, and MORE!

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  • Language:
  • English
  • ISBN:
  • 9781938270505
  • Binding:
  • Paperback
  • Pages:
  • 100
  • Published:
  • August 30, 2023
  • Dimensions:
  • 216x5x279 mm.
  • Weight:
  • 254 g.
Delivery: 1-2 weeks
Expected delivery: January 2, 2025
Extended return policy to January 30, 2025
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    Cannot be delivered before Christmas.
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Description of Machineguns & Magic (Classic Reprint)

Did you ever wonder if modern man and his weaponry could stand up to mystic spells, horrid dragons, disgusting ogres, or evil knights in full armor? Machineguns & Magic is a role-playing game that allows the player to take the persona of a soldier from the Vietnam era or modern day. In the game, you pit him and his M-16 against inhuman monsters and insane sorcerers with dark magic. Best of all, you and your friends don't have to set foot out of your own living room to find high adventure! With this book, it all comes to you through your own imagination!Included in Machineguns & Magic are rules for the use of weapons from the M-16 Assault-Rifle to the broadsword, armor and shields, and hand-to-hand combat. There are also rules that cover personality traits, wounding and healing, skill learning, making up gnarly monsters, awesome wizards, wondrous spells, and MORE!

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