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Perceiving Play

- The Art and Study of Computer Games

About Perceiving Play

Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.

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  • Language:
  • English
  • ISBN:
  • 9780820497006
  • Binding:
  • Paperback
  • Pages:
  • 176
  • Published:
  • February 6, 2009
  • Edition:
  • Dimensions:
  • 229x154x11 mm.
  • Weight:
  • 258 g.
Delivery: 1-2 weeks
Expected delivery: June 30, 2024

Description of Perceiving Play

Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.

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