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Procedural Content Generation in Games

About Procedural Content Generation in Games

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.

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  • Language:
  • English
  • ISBN:
  • 9783319826431
  • Binding:
  • Paperback
  • Pages:
  • 237
  • Published:
  • June 28, 2018
  • Edition:
  • 12016
  • Dimensions:
  • 234x154x19 mm.
  • Weight:
  • 398 g.
Delivery: 1-2 weeks
Expected delivery: October 12, 2024

Description of Procedural Content Generation in Games

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.

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